CHECKED _____________
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Short-term plan for English in Grade 3
| Unit | English |
| Teacher’s name | ____________________ |
| Date | _____________ |
| Class | Grade 3 Attendance: _____ Absent: _____ |
| Lesson topic | Let’s play after school! Words:After school activities |
| Learning objectives covered in this lesson (curriculum reference) |
3.2.8.1- recount very short, basic stories and events on a limited range of general and some curricular topics; 3.3.5.1- understand the main points of short simple texts on a limited range of familiar general and some curricular topics by using contextual clues; |
| Lesson goal |
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Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment formats | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement (Storytelling with a trigger) |
Teacher Script: "Good afternoon, class! I want to tell you a very short story about my day yesterday. Listen carefully! After school, I went to my football club. I played chess with my friend. Then, I went to my music lesson. I played the piano beautifully. After music, I went to my art club and I played football again." Prompt: "Hmm, did you hear something strange in my story? Something that doesn't make sense? Think about it. I will tell the story one more time slowly. Raise your hand when you hear the part that is silly or wrong." |
Students listen attentively to the story. Students identify the illogical part (playing football in the art club). Possible student response: "You said you played football in the art club! That's wrong/silly." |
Oral questioning. Descriptor: The student can identify the inconsistent action in the simple narrative. | Teacher's script. AI Tool: ChatGPT-generated short story with a deliberate logical error to serve as an engagement trigger. |
| Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Homework · Reflection (5 min) | ||||