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КСП «Let’s play after school! Words:After school activities» по английскому языку, 3 класс

Краткосрочный план урока по английскому языку для 3 класса по теме «Let’s play after school! Words:After school activities». Открыты цели обучения, цели урока и начало урока; весь план и файл Word — после бесплатной регистрации. Материал написан на английском языке.

  • Английский язык
  • 3 класс
  • Обновлено 25.09.2026
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CHECKED _____________

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Short-term plan for English in Grade 3

Unit English
Teacher’s name ____________________
Date _____________
Class Grade 3 Attendance: _____ Absent: _____
Lesson topic Let’s play after school! Words:After school activities
Learning objectives covered in this lesson (curriculum reference) 3.2.8.1- recount very short, basic stories and events on a limited range of general and some curricular topics;
3.3.5.1- understand the main points of short simple texts on a limited range of familiar general and some curricular topics by using contextual clues;
Lesson goal
  • Students will be able to identify, pronounce, and match at least 5 common after-school activity words (e.g., football, drawing, music, chess, dancing) with corresponding pictures.
  • Students will be able to understand and verbally recount the main sequence of a 4-sentence story about after-school activities by answering 'who', 'what', and 'when' questions.
  • Students will demonstrate an understanding of fairness and responsibility by collaboratively creating and agreeing upon one simple rule for a group activity.

Lesson flow

Lesson stage / Time Teacher actions (complete prompts and instructions) Student actions Assessment formats Resources
Lesson opening (5 min)
Engagement (Storytelling with a trigger)
Teacher Script: "Good afternoon, class! I want to tell you a very short story about my day yesterday. Listen carefully! After school, I went to my football club. I played chess with my friend. Then, I went to my music lesson. I played the piano beautifully. After music, I went to my art club and I played football again."

Prompt: "Hmm, did you hear something strange in my story? Something that doesn't make sense? Think about it. I will tell the story one more time slowly. Raise your hand when you hear the part that is silly or wrong."
Students listen attentively to the story.
Students identify the illogical part (playing football in the art club).
Possible student response: "You said you played football in the art club! That's wrong/silly."
Oral questioning. Descriptor: The student can identify the inconsistent action in the simple narrative. Teacher's script. AI Tool: ChatGPT-generated short story with a deliberate logical error to serve as an engagement trigger.
Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Homework · Reflection (5 min)

Материал опубликован обезличенно: имя автора и название школы из него убраны.

В справочнике учителя: Как составить КСП по 130 приказу пошагово: пример и шаблон · Приказ № 130

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