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Short-term plan for английский язык in Grade 10
| Unit | Module 3 Virtual reality |
|---|---|
| Teacher’s name | ____________________ |
| Date | _____________ |
| Class | Grade 10 Attendance: _____ Absent: _____ |
| Lesson topic | Games: Computer accessories and gadgets |
| Learning objectives covered in this lesson (curriculum reference) |
10.2.3.1 - understand with some support most of the detail of an argument in extended talk on a limited range of general and curricular topics. 10.4.1.2 - understand main points in extended texts on a wide range of familiar and some unfamiliar general and curricular topics. 10.5.4.3 - use style and register to achieve appropriate degree of formality in a growing variety of written genres on a range of general and curricular topics. |
| Lesson goal |
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| Value for integration | Unity and solidarity |
Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment formats | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement (method: Meme discussion) |
Teacher: "Good morning, everyone! Let's start with a smile. Look at this image on the board." (Displays a meme showing a chaotic gaming setup with multiple monitors, tangled wires, and a headset-wearing gamer saying, "My precious!"). "Why do you think this image is relevant to us today? What does it tell us about gamers and their gear? Discuss with your neighbor for one minute."
After discussion: "So, what did you come up with? [Student name]?" Possible Student Responses: "It shows how important gadgets are for gaming." / "It's funny but true, gamers love their equipment." / "It shows a complex setup with many accessories." Teacher: "Exactly! It highlights our deep connection to our tech 'tools of the trade'. Today, we're diving into the world of computer accessories and gaming gadgets. We'll learn how to talk about them formally and informally, and we'll work as united teams to create something new." |
Students observe the meme, discuss its relevance to the lesson topic and their own experiences in pairs. Volunteers share their ideas with the class. | Oral formative assessment through questioning. Descriptor: Student can make a logical connection between the meme and the topic of computer/gaming accessories. |
- Projector/Screen. - Meme image (pre-loaded). - AI Tool: An image generator (e.g., DALL-E, Midjourney) used beforehand to create a custom, engaging meme on the topic. It helps achieve visual engagement and personalize the hook. |
| Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Reflection (5 min) | ||||