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КСП «Games: Computer accessories and gadgets» по английскому языку, 10 класс

Краткосрочный план урока по английскому языку для 10 класса по теме «Games: Computer accessories and gadgets». Открыты цели обучения, цели урока и начало урока; весь план и файл Word — после бесплатной регистрации. Материал написан на английском языке.

  • Английский язык
  • 10 класс
  • Обновлено 25.09.2026
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CHECKED _____________

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Short-term plan for английский язык in Grade 10

Unit Module 3 Virtual reality
Teacher’s name ____________________
Date _____________
Class Grade 10 Attendance: _____ Absent: _____
Lesson topic Games: Computer accessories and gadgets
Learning objectives covered in this lesson (curriculum reference) 10.2.3.1 - understand with some support most of the detail of an argument in extended talk on a limited range of general and curricular topics.
10.4.1.2 - understand main points in extended texts on a wide range of familiar and some unfamiliar general and curricular topics.
10.5.4.3 - use style and register to achieve appropriate degree of formality in a growing variety of written genres on a range of general and curricular topics.
Lesson goal
  • By the end of the lesson, students will be able to identify and describe the functions of at least 8 common computer accessories and gaming gadgets from an extended listening text and a written article, demonstrating comprehension of the main arguments and points.
  • Students will collaborate in teams to create a formal product description for a new gaming gadget, applying appropriate style and register, and present their rationale, showing respect for diverse team member contributions.
  • Students will evaluate and provide constructive feedback on another team's product description, demonstrating empathy and solidarity by focusing on strengths and offering supportive suggestions for improvement.
Value for integration Unity and solidarity

Lesson flow

Lesson stage / Time Teacher actions (complete prompts and instructions) Student actions Assessment formats Resources
Lesson opening (5 min)
Engagement (method: Meme discussion)
Teacher: "Good morning, everyone! Let's start with a smile. Look at this image on the board." (Displays a meme showing a chaotic gaming setup with multiple monitors, tangled wires, and a headset-wearing gamer saying, "My precious!"). "Why do you think this image is relevant to us today? What does it tell us about gamers and their gear? Discuss with your neighbor for one minute."

After discussion: "So, what did you come up with? [Student name]?"

Possible Student Responses: "It shows how important gadgets are for gaming." / "It's funny but true, gamers love their equipment." / "It shows a complex setup with many accessories."

Teacher: "Exactly! It highlights our deep connection to our tech 'tools of the trade'. Today, we're diving into the world of computer accessories and gaming gadgets. We'll learn how to talk about them formally and informally, and we'll work as united teams to create something new."
Students observe the meme, discuss its relevance to the lesson topic and their own experiences in pairs. Volunteers share their ideas with the class. Oral formative assessment through questioning. Descriptor: Student can make a logical connection between the meme and the topic of computer/gaming accessories. - Projector/Screen.
- Meme image (pre-loaded).
- AI Tool: An image generator (e.g., DALL-E, Midjourney) used beforehand to create a custom, engaging meme on the topic. It helps achieve visual engagement and personalize the hook.
Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Reflection (5 min)

Материал опубликован обезличенно: имя автора и название школы из него убраны.

В справочнике учителя: Как составить КСП по 130 приказу пошагово: пример и шаблон · Приказ № 130

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