CHECKED _____________
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Short-term plan for English in Grade 3
| Unit | English |
|---|---|
| Teacher’s name | ____________________ |
| Date | _____________ |
| Class | Grade 3 Attendance: _____ Absent: _____ |
| Lesson topic | Project time: a card game. |
| Learning objectives covered in this lesson (curriculum reference) |
3.2.4.1 respond to questions on a limited range of general and some curricular topics. 3.4.5.1 link with support words or phrases using basic coordinating connectors. |
| Lesson goal |
|
| Value for integration | Diligence and professionalism |
Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment (criteria • descriptors • points) | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement: Riddle |
Teacher: “Good morning, class! Let’s start with a riddle. I have a small rectangular thing. It has pictures and numbers. You can play with it alone or with friends. You can win or lose. What is it?” Wait for guesses. “Yes, it's a card! Today we’ll make our own card game.” Teacher writes on board: “What do you need to play a card game?” (cards, players, rules). Show a sample card: “This card has a picture and a sentence: ‘I like apples AND oranges.’ Why did we use AND? (to join two ideas). Today you will make cards with AND, BUT, OR.” |
Students listen, raise hands to answer riddle. Possible answers: “card”, “game”, “playing cards”. They share ideas about what is needed to play. |
Descriptors (no points): • Participates in guessing. • Shares at least one idea. |
Whiteboard, markers, sample card (printed or drawn). AI: ChatGPT to generate sample sentences with connectors. |
| Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Reflection (5 min) | ||||