CHECKED _____________
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Short-term plan for English in Grade 3
| Unit | English |
| Teacher’s name | ____________________ |
| Date | _____________ |
| Class | Grade 3 Attendance: _____ Absent: _____ |
| Lesson topic | Fluency time: Playing games. |
| Learning objectives covered in this lesson (curriculum reference) | 3.2.2.1 ask questions to find out about present experiences on a limited range of general and some curricular topics. 3.2.4.1 respond to questions on a limited range of general and some curricular topics. |
| Lesson goal |
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| Value for integration | Diligence and professionalism |
Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment (criteria • descriptors • points) | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement (method: “What if…?”) |
Teacher script: "Good morning, class! Let's start with a fun question. What if you could play any game all day? What game would you choose and why? Think for 30 seconds, then share with your partner. I will call on some of you to tell the class." Possible student variants: "I would play football", "I would play Minecraft", "I would play tag". Teacher writes 2–3 ideas on board. AI integration: Use ChatGPT to generate 5 example dialogues about favourite games (display on screen/projector). Students listen and repeat the question patterns. |
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Descriptors (no points): • Participates in the "What if…?" discussion. • Uses at least one question word (what, where, when, who). • Listens to partners and responds. |
Whiteboard, markers, ChatGPT-generated dialogues (printed or on screen), timer. |
| Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Reflection (5 min) | ||||