CHECKED _____________
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Short-term plan for Английский язык in Grade 10
| Unit | Unit 3. Virtual reality |
|---|---|
| Teacher's name | ____________________ |
| Date | _____________ |
| Class | Grade 10 Attendance: _____ Absent: _____ |
| Lesson topic | 2D Games (vocabulary: computer accessories) |
| Learning objectives covered in this lesson (curriculum reference) | 10.4.7 - recognise patterns of development in lengthy texts [inter-paragraph level] on a range of general and curricular topics; 10.5.2 - use a growing range of vocabulary, which is appropriate to topic and genre, and which is spelt accurately; |
| Lesson goal |
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Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment formats | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement (Real-life case) |
Teacher: "Good morning class! Today we're exploring the world of 2D games and computer accessories. Let me start with a real situation: Imagine you're playing your favorite 2D game online, and another player starts cheating using special accessories. How would that make you feel? What would be the fair thing to do?" AI Tool: ChatGPT for generating discussion scenarios AI Implementation: Use ChatGPT to create realistic gaming scenarios that prompt ethical discussions |
Students share personal experiences and opinions about fairness in gaming. Possible responses: "It's unfair when people cheat," "Everyone should follow the same rules," "Cheating ruins the game for others." | Observation of participation and initial understanding of fairness concepts | Whiteboard, markers, ChatGPT-generated scenarios |
| Откроется после регистрации: Lesson middle (25 min) · Lesson end (10 min) · Reflection (5 min) | ||||