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КСП «2 Games: Computer accessories and gadgets» по английскому языку, 10 класс

Краткосрочный план урока по английскому языку для 10 класса по теме «2 Games: Computer accessories and gadgets». Открыты цели обучения, цели урока и начало урока; весь план и файл Word — после бесплатной регистрации. Материал написан на английском языке.

  • Английский язык
  • 10 класс
  • Обновлено 25.09.2026
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Short-term plan for английский in Grade 10

Unit Vertual reality
Teacher’s name ____________________
Date _____________
Class Grade 10 Attendance: _____ Absent: _____
Lesson topic 2 Games: Computer accessories and gadgets
Learning objectives covered in this lesson (curriculum reference) 10.3.2.1 ask complex questions to get information about a limited range of general topics and some curricular topics;
10.4.1.1 - understand main points in extended texts on a wide range of familiar and some unfamiliar general and curricular topics
10.5.4.1 - use style and register to achieve appropriate degree of formality in a growing variety of written genres on a range of general and curricular topics;
Lesson goal
  • Students will be able to formulate and ask at least two complex questions (using structures like conditionals, indirect questions, or question tags) to gather specific information about computer accessories and gaming gadgets.
  • Students will be able to identify and summarize the main points from an extended text (article/forum thread) discussing the impact of gaming accessories on user experience.
  • Students will be able to write a short, formal product inquiry email for a specific gaming gadget, demonstrating appropriate style and register.
Value for integration Unity and solidarity

Lesson flow

Lesson stage / Time Teacher actions (complete prompts and instructions) Student actions SEN support Assessment (criteria • descriptors • points) Resources
Lesson opening (5 min)
Engagement (method: Rapid Challenge)
Teacher: "Good morning! Today's world is full of tech. Let's warm up with a 2-minute 'Tech Charades' challenge. I will show you a picture of a computer accessory or gadget on the screen for 10 seconds. Your task is to write down its name and one verb associated with its use. Ready? Timer starts now!" (Shows 4 images: gaming mouse, VR headset, mechanical keyboard, gaming chair). After timer: "Now, turn to your neighbor and check your lists. Did you get all four? Who can share one item and its action?" (Listens to 2-3 responses). Students observe the images, write down the names and associated verbs (e.g., mouse - click, VR headset - immerse). They briefly compare answers with a partner. Volunteers share their answers with the class. Provide a printed handout with the 4 images and their names as a word bank. Allow partner to read the words aloud. Extended time for writing. Descriptors: The student can identify common computer accessories/gadgets and associate a basic action with them.
(no points)
PPT slide with 4 high-quality images and a timer. Handout with images and word bank for SEN. AI Tool: Google Quick Draw dataset or AI image generator (DALL-E/Midjourney) to create clear, stylized images of the gadgets.
Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Reflection (5 min)

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