CHECKED _____________
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Short-term plan for Английский язык in Grade 3
| Unit | Time |
|---|---|
| Teacher’s name | ____________________ |
| Date | _____________ |
| Class | Grade 3 Attendance: _____ Absent: _____ |
| Lesson topic | At the right time |
| Learning objectives covered in this lesson (curriculum reference) |
Образовательная цель: сформировать у учащихся умение называть время на английском языке (o’clock, half past) и использовать его в простых предложениях. Языковая цель: научить строить и понимать вопросы и ответы по теме времени (What time is it? – It’s five o’clock.). Лексическая цель: закрепить лексику по теме «Распорядок дня» (get up, go to school, have lunch, go to bed и др.). Коммуникативная цель: развивать навыки говорения через составление предложений о своём распорядке дня с указанием времени. |
| Lesson goal |
|
| Value for integration | Creativity and innovation |
Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment (criteria • descriptors • points) | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement (Riddle) |
Teacher: "Good morning, class! I have a riddle for you. Listen carefully: 'I have a face and two hands. I have no legs, but I can run. I tell you something important all day long. What am I?' (A clock). Let's think. What tells us when to get up, go to school, or have lunch?" Prompt for hypotheses: "What do you think it is? Can you guess? Yes, it's a clock! Today we will learn to talk about time in English. Why is time important?" |
Students listen to the riddle. They think and raise hands to offer guesses (e.g., "A clock!", "A watch!"). They share simple ideas about why time is important (e.g., "For school," "For sleeping"). | Descriptors: The student shows interest by listening to the riddle. The student attempts to guess the answer. The student offers a simple reason related to time. Note: No points. |
Large model clock with movable hands. AI Tool: An image generation tool (e.g., DALL-E, Canva AI) used to create a visually engaging, fantastical "riddle clock" image projected on the board to spark curiosity. |
| Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Reflection (5 min) | ||||