CHECKED _____________
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Short-term plan for Funny English in Grade 2
| Unit | Describing a Room |
| Teacher’s name | ____________________ |
| Date | _____________ |
| Class | Grade 2 Attendance: _____ Absent: _____ |
| Lesson topic | Describing a Room |
| Learning objectives covered in this lesson (curriculum reference) |
2.1.3.1 – understand short, simple instructions and basic descriptions supported by visuals 2.2.4.1 – ask and answer simple questions about familiar topics (e.g., “What is in your room?”) 2.3.3.1 – use basic words and phrases to describe objects and their location 2.5.1.1 – use simple structures with there is / there are to describe places 2.5.2.1 – use basic prepositions of place (in, on, under, next to) |
| Lesson goal |
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| Value for integration | Diligence and professionalism |
Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment (criteria • descriptors • points) | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement (Rapid Challenge) |
Teacher: "Good morning, detectives! Your mission is to find 5 hidden objects in my picture in 60 seconds. Ready? Look! (Shows a large, colorful picture of a messy room on the screen). I see a yellow ball. Where is it? Yes, it's under the chair! Now, your turn. Find: 1. A red book. 2. A blue toy car. 3. A green lamp. 4. A black cat. 5. A brown teddy bear. Go! (Starts a 60-second timer on screen)." After the timer: "Time's up! Who found the red book? Yes, Aruzhan! Where is it?" (Elicits: "On the table."). Continues for other objects, modeling prepositions. |
Students observe the picture on the screen. They actively search for the objects, raising their hands when they spot one. They try to formulate sentences like "The book is on the table" or point and say "There! On table." |
Descriptors: • The student actively participates in the search. • The student attempts to name the object or its location. No points. |
Interactive whiteboard or projector. Digital image of a messy room. Online timer (e.g., Classroomscreen.com). AI Tool: An image generator (e.g., DALL-E, Canva AI) used to create a customized, engaging, and level-appropriate "messy room" image with clear target objects. |
| Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Reflection (5 min) | ||||