CHECKED _____________
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Short-term plan for English in Grade 3
| Unit | Travelling |
|---|---|
| Teacher’s name | ____________________ |
| Date | _____________ |
| Class | Grade 3 Attendance: _____ Absent: _____ |
| Lesson topic | Funny English Party: Sport |
| Learning objectives covered in this lesson (curriculum reference) | Students will be able to name at least 10 different sports in English and use them in the "Snowball" game and "Scrambled Words" task. Students will correctly categorize sports using the verbs "play", "go", and "do" in a collaborative grammar task. Students will demonstrate understanding of sports vocabulary by solving riddles and performing/guessing mimes, showing persistence and teamwork. |
| Lesson goal |
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| Value for integration | Diligence and professionalism |
Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment (criteria • descriptors • points) | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement (Provocative question & True/False Game) |
1. Provocative Question: "Hello, class! Imagine you are a famous sports champion. Which sport would you be the best at? Show me with a quick vote: Stand up if you think it's a sport where you PLAY with a ball (e.g., football). Stay seated if you think it's a sport where you GO somewhere (e.g., skiing). Raise your hand if you think it's a sport where you DO exercises (e.g., gymnastics)." Wait for responses. "Interesting! Today, we will become champions of English sports words!"
2. Warm-up "True/False - Clap or Stomp": "Let's warm up our brains and bodies! I will say a sentence in English and Russian. If it's TRUE, clap your hands once. If it's FALSE, stomp your foot once. Ready?" Read the sentences clearly, pausing for reactions. |
Students vote by standing, sitting, or raising hands based on their chosen sport. They listen to the teacher's sentences and perform the corresponding action (clap for true, stomp for false) for each statement. |
Descriptors:
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- Teacher's script for True/False game. - AI Tool: A text-to-speech generator (e.g., NaturalReader) to pre-record the True/False sentences for consistent pacing and pronunciation model. |
| Откроется после регистрации: Lesson middle (25 min) · Lesson end (7 min) · Reflection (3 min) | ||||