CHECKED _____________
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Short-term plan for английский in Grade 10
| Unit | Virtual reality |
|---|---|
| Teacher’s name | ____________________ |
| Date | _____________ |
| Class | Grade 10 Attendance: _____ Absent: _____ |
| Lesson topic | Expressing and justifying opinions about 2D games |
| Learning objectives covered in this lesson (curriculum reference) |
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| Lesson goal |
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| Value for integration | Fairness and responsibility |
Lesson flow
| Lesson stage / Time | Teacher actions (complete prompts and instructions) | Student actions | Assessment (criteria • descriptors • points) | Resources |
|---|---|---|---|---|
| Lesson opening (5 min) Engagement ("What if...?") |
Teacher: "Good morning! Today we're talking about games, but not the high-tech VR ones. Let's start with a simple question: What if all video games suddenly became only 2D again? No more 3D graphics, just side-scrollers and top-down views like in classic arcade games. Think for 30 seconds. What would be one immediate consequence? Share your idea with your neighbor." After pair buzz: "Okay, let's hear some ideas. Aizhan, what did you and your partner discuss?" Possible Student Responses: "Graphics would be simpler." / "Games might be cheaper to make." / "Some people would be disappointed, but others might like the classic style." Teacher: "Interesting hypotheses! This connects directly to our topic: Expressing and justifying opinions about 2D games. Today you'll learn to state your view clearly and back it up with strong reasons." |
Students think individually, then turn to a partner (11 students: 5 pairs + 1 group of 3) to share their "What if..." hypothesis. Volunteers share their or their partner's idea with the whole class. | Descriptors: The student proposes a plausible consequence related to the "What if..." scenario. No points. | Whiteboard/Projector with the "What if..." question. AI Tool: ChatGPT could be used by the teacher before the lesson to generate a list of creative "What if..." scenarios about gaming evolution to choose from. |
| Откроется после регистрации: Lesson middle (20-25 min) · Lesson end (5-10 min) · Reflection (5 min) | ||||